#pragma once

#include "BDString.h"

class VoicePlayerImp;
class VoicePlayer
{
public:

	static VoicePlayer* GetInstance();

	static void Destroy();

	void Play(BDString path);

private:

	static VoicePlayer* m_pInstance;

	VoicePlayerImp* m_pImp;

	VoicePlayer();

	~VoicePlayer();
};

